![]() Left door code is: Down, Up, Down, Left, Left and Right. Examine the available items to get "Doll Manual" and "bottle of water". Right door code is: Right, Left, Left, Down, Up and Down. With the indication from the potatoes in the cardboard box "L-door→" and "←R-door", you get the combination to open the doors. Puzzle Note: D is down, U is up, L is left and R is right. ![]() The Fragment order is:Īcquire "iodine solution" at the bottom sliding door of the shelf at the right of the Gelatin Recipe poster.Īcquire "gelatin power" at the bottom left sliding door of the shelf at the left of the Gelatin Recipe poster.Īcquire "round part" in the cardboard box above the previous shelf.Īpply "iodine solution" on the potatoes in the cardboard box. If you see any text covered in black ( like this), it means it is hiding a spoiler so highlight it to see the contents. I'll also be assuming you'll follow the requested Fragment order (for a better flow of the story, since some Fragment's are "Sequels" to each other and can end up spoiling the mystery if you see some of them early and also some Fragment's are required for the unlocking of other events) and doing the Bad Endings (this are also important since they are required for the unlocking of other Fragment's and can also have plot information on them like Q-Bad End=Press the Button, I also advise doing them first, before finishing a Fragment). In case you're missing any of the games collectibles (Quest Files, Endings, Achievements) you can see the "Extra" section at the bottom of this guide. Since this a completionist guide, I'll be focusing on showing the most possible content. Just click the question mark button), I'll mainly focus on the other aspects, the game is divided in two parts, the "cinematic" parts where you see a cutscene and sometimes make a choice, and the "Seek a Way Out Part" which are the puzzle room parts of the game. Since the game already provides explanations about it's mechanics (like menus, the fragment's and the flowchart, etc. Zero’s “Decision Game” will offer teams the opportunity to kill other participants through a variety of means to obtain the necessary passwords so they may escape. Six passwords are required to unlock the door, and each password is revealed only after a participant dies. The only way out – passing through a locked X-Door to access the elevator. The mysterious “Zero” traps 9 participants within an underground shelter, dividing them equally between 3 wards that are connected to an elevator shaft in the middle. ![]() ![]() Zero Time Dilemma is the third entry in the acclaimed Zero Escape series. The fate of all mankind rests on their decision! Transported to a shelter underground, they are divided into 3 teams and left in separate wards. A mysterious figure in a mask appears before them, demanding that they play the “Decision Game.” On the sixth day, they discover they are trapped in confinement rooms, an unfamiliar black bracelet strapped to their left wrists. Nine people have been living and performing experiments for the past five days in the Dcom facility. Zero Time Dilemma Developed by Chime Buy the Game (Steam) “The lives of you, me, and the human race hang in the balance.”
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